Dungeons and Dragons.
It’s one of the main reasons that most of use Roleplay.
Then you remember that time that you took the step from Player to Game master. Yes, of course you do.
For most of use that do run games we love it with a passion and drive that is uncompromising.
You run games for years, players come and go. Yet you remain the GM throughout. Come rain or shine.
Ok, now you understand what I am waffling on about.
Then that day comes along that you say. “Hey, I want to be a player for a while”.
You ask and if you are lucky a player steps up to the plate and offers to run a game.
Now, you are excited. You get to make that character that you have always want to play. That hybrid Dwarf/Elf Ranger that has Gender issues. Yes this is true. Just ask @greywulf over on twitter and find him here.
So you make your character and sit yourself at the table. Your new Games Master starts his game.
Instantly in your mind you start to question what this upstart GM is doing.
You say to yourself. I wouldn’t do it that way. Why have they done that. Oh for goodness sake.
You know you do it. You can’t help yourself. So now how do you go about tell. No not telling, teaching that new GM what you know.
What you have learned over all those years. You do not want to upset anyone but this game isn’t the greatest. How do you bridge that gap between imparting your knowledge and being over critical.
Now I am not writing this to tell you how you should go about it. I’m writing this to find out what you do. What you say. What system do you use.
How do you teach the ancient art of Games Mastering.