The rain continued to sting my face and burn my eyes, the Steal helmet I wore offered no decent protection, the icy chill of the wind made the rain feel ten times colder.
My thick woollen cloak hung around my neck like weekday washing pegged out to dry and swung heavily, with every move I made. Water had permeated through every layer of clothing I had on down to my boots.
My boots, felt held by a sodden grip of the muddy ground making my progress slow and arduous.
I pressed on. I had to make town before nightfall.
Muscles now ached and my travellers pack weighed heavy as the leather soaked up every drop of water.
Was that movement? I stopped, placed my slippery wet hand on the pommel of my father’s sword and strained my eyes through the sheet rain. Standing perfectly still, I took in my surroundings. The leafless trees clawed and bent against the dark heavily clouded sky. The wind hung in the branches trying to break its onward race across the land. Rainwater dripped from my cold nose and ran in rivulets from my finger tips.
I took a stance. This stance had been taught to me years earlier, I knew it wasn’t the best position to take, but I may need to fight in these terrible conditions.
I felt the uneasy sense of being watched.
Does weather have a major impact on your game. D&D or any RPG ? Or is it just a descriptive effect/ Or do you just ignore it completely? You can actually get a lot of game play out of the weather IF you decide to use it.
I for one have tried at every game to add weather. Its description and the effect it has on the players Characters. The only downfall I have found is a constant need to remind players what the weather is doing and how it affects them in-game terms..
How would and do you handle weather, be it Sunny Summer days to Harsh Snow strewn mountain tops.